SundreamSundream
Workflow

Media

Every file this project has generated or you have imported, in one place.

The Media tab is the project's own library. Everything the film generates lands here automatically — start frames, clips, portraits, reference plates and dialogue audio — alongside anything you import yourself.

Finding something

The column on the left narrows the wall four different ways, and they stack:

  • Type — video, images, or audio.
  • Source — generated by the project, or imported by you.
  • Scenes — media made for one scene, in script order.
  • Folders — your own filing, for imported files.

Search runs across filenames, prompts, models and scene names, so "cockpit" finds the frames of a cockpit even when nothing is called that.

Reading the wall

Tiles keep their real shape: a vertical clip stays vertical, a wide plate stays wide. Nothing is cropped to a square, because the point of the wall is judging what you already have. Use S / M / L to trade detail for overview.

Working with a selection

Click a tile to open it full screen; arrow keys walk the wall from there. Tick the corner of a tile to build a selection, and the bar along the bottom tells you how many files and how much they weigh, then offers the four things worth doing to several files at once:

  • Add to folder — file them together.
  • Download — pull them onto your machine.
  • Use in timeline — send them to the editor, appended in order.
  • Delete — remove imported files for good.

Generated media cannot be deleted from here; it belongs to the scene or element that made it.

Importing

Import takes single files or a whole folder. A folder arrives as a folder, keeping the name it had on your machine. Imports count against your workspace's upload storage; generated media does not.